I'm working on an independent game, currently titled Prowl. You can read more about the game here. This blog post is about how you can play Prowl right now, and help me out by giving feedback on the game.
Friday, 4 December 2015
Thursday, 3 December 2015
Monday, 9 November 2015
This may give you some context for what follows: Regional Gothic meme.
- Your train terminates unexpectedly at Crewe. You get another train, which promises to get to your destination, but after an hour travelling through the dark you arrive back in Crewe again. The next train does the same, and the one after. There are no exits from the station, just more platforms, more trains glistening wetly in the rain.
- The train stops in the tunnel and the lights go off. This happens every day, and every day, as you sit in the darkness, you can hear… scraping sounds on the roof of the train. Chitterings. Once, something banged into the window right behind you, and you heard a feral cry. You pretended not to notice. You all pretend not to notice.
Sunday, 2 August 2015
Saturday, 13 June 2015
OMUK are veterans of voice recording for video games. Based in London and founded in 1996, they have recorded voice for more than 600 games, including The Witcher, The Book of Unwritten Tales, and Telltale Game's Game of Thrones. So when I and a dozen other indie game developers were invited to an evening at their studio I was surprised to discover how small an outfit they are.
Wednesday, 6 May 2015
LShift, which is not a games company, to my new life as an indie game developer.
Monday, 19 January 2015
|My own work. Source images: This lab coat from|
Gentleman's Emporium, used with permission, and
this magnet, used under licence.
I was asked to run Doctor Magnethands for a friend's stag party by the best man. He sent around an email which pitched the game as Jon (the stag) trying to rescue his kidnapped bride-to-be and the rest of us trying to stop him. That's a little different from the original game. In fact, it is inverted - instead of a single GM (Doctor Magnethands) presenting challenges for the rest of the group to overcome, it is one player overcoming challenges set by the rest of the group. Here is how I made it work.